Winds of Revenge
ZusammenfassungWind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.
A handheld game licensed by The Tetris Company and produced by Hasbro, this game features two LCD screens, with the smaller one on the shorter end and the wider one going around the body of the main unit. Game-play consists of the player twisting the shorter end to position the piece projected on the smaller screen above the gap in the pieces shown on the larger, twisting the smaller screen itself to rotate the piece itself in one direction or another, then squeezing both ends together to "drop" the piece in place. On Marathon Mode the player is given three lives, and the time allotted the player to maneuver, rotate and drop the piece gets shorter as the game progresses. Should the player either fail to drop the piece in time, or they drop said piece in a way that any part of the piece would stick out of the top of the lower LCD screen, the player loses a life.
Wind of Revenge is a simple game made by a team of 5 people during the single weekend for the Unreal Engine November Jam.
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