Doom II: Hell on Earth
1994 0 0 / 5 21. Oktober 2026
Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players…
Nensha is a mostly run-and-gun style loop through a grimy, demonic techbase, made in boom format (complevel 9). I've never been big on making techbases, but I had fun exploring some ideas with this one. Fingers crossed that it's bug-free and some kind of entertaining! In terms of difficulty, I tried to aim for that Plutonia/Scythe/Valiant range (with varying degrees of success). It's not a complete pushover, but not overly punishing. Hurt Me Plenty was what the map was built for (""intended experience""). It has some kick to it here and there, but most players shouldn't feel too out of their element. Ultra-Violence is just HMP with a few extra cheeky monsters/encounters, intended to catch the player off guard a bit more. HNTR is now Hunted! Taking inspiration from Mutabor's "Onslaught!", this is an alternate version of the map for anyone who prefers their Doom extra spicy. Gets into slaughter territory, and I probably wouldn't recommend it as a first impression.
Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players…
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