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  • ESRB 18 U.S. & CA 18

Dungeon Master II: Die Legende von Skullkeep

  • 1994
  • 0 Spieler
  • 0 / 5
  • Zuletzt aktualisiert: 9. August 2026
  • 0 Rezensionen
  • Informationen
  • Screenshots 2
  • Videos 1
  • Ähnliche Spiele

Beschreibung

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

Screenshot aus Dungeon Master II: Die Legende von Skullkeep Screenshot aus Dungeon Master II: Die Legende von Skullkeep
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Tags

  • leveling up
  • real-time
  • runes
  • party-based combat

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Informationen

Cover von Dungeon Master II: Die Legende von Skullkeep
Genres
Puzzle, Role-playing (RPG)
Themen
Action, Fantasy
Perspektiven
First person
Spielmodi
Single player
Firmen
  • FTL Games Entwickler
  • Interplay Entertainment Publisher
  • JVC Musical Industries Publisher
  • Victor Entertainment Publisher
Plattformen
Amiga, DOS, Mac, Sega CD
Erscheinungsdatum
25. März 1994
Erscheinungsjahr
1994
Zuletzt aktualisiert
9. August 2026

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