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Truxton II

  • 1992
  • 0 Spieler
  • 0 / 5
  • Zuletzt aktualisiert: 10. August 2026
  • 0 Rezensionen
  • Informationen
  • Screenshots 8
  • Videos 1
  • Ähnliche Spiele
  • Zusatzinhalte 5

Beschreibung

Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three. There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.

Handlung

“During the time of the grand battle known as Tatsujin, another battle was being fought in a remote area of the infinite universe, with similar stakes. The battle was known as Tatsujin Oh.”

Screenshot aus Truxton II Screenshot aus Truxton II Screenshot aus Truxton II Screenshot aus Truxton II Screenshot aus Truxton II Screenshot aus Truxton II Screenshot aus Truxton II Screenshot aus Truxton II
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Portierung

  • Cover von Truxton II

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Tags

  • shmup
  • shoot 'em up
  • shared screen

Vorheriges Spiel Truxton Extreme

Nächstes Spiel Truzzle

Informationen

Cover von Truxton II
Genres
Shooter
Themen
Science fiction
Perspektiven
Bird view / Isometric
Spielmodi
Co-operative, Single player, Split screen
Firmen
  • Toaplan Entwickler Publisher
  • Ving Co., Ltd. Publisher
Plattformen
Arcade, FM Towns
Erscheinungsdatum
1. Februar 1992
Erscheinungsjahr
1992
Zuletzt aktualisiert
10. August 2026

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