Amiga
Amiga
- Computer
- 2.354 Spiele
Versionen
- Amiga A 1200 Erscheinungsdatum: Oct 21, 1992
- Amiga A 600 Erscheinungsdatum: Mar 01, 1992 Codenamed "June Bug" this was the successor to Amiga's A500 model.
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Amiga A 500 Erscheinungsdatum: Oct 1987 In 1982, the Amiga Corporation developed "Lorraine" a computer that was named after the wife of the company's president. Amiga incorporated a 16-bit 68000 chip as Lorraine's CPU. Lorraine featured two dedicated graphics and sound chips. By the time Lorraine was introduced at the Consumer Electronics Show on January 4, 1984, the developmental costs that Amiga had devoted to it had exceeded its resources. After Atari showed interest in purchasing the company, Commodore stepped in to outbid the console giant and renamed the system the Amiga. Commodore made some slight modifications to the Amiga. The system's memory was upgraded to 256KB and the console was redesigned to accommodate keyboard storage underneath it. Commodore finally released the Amiga 1000 in July 1985 at a retail price of $1,295. It was compatible with home television sets and could be utilized for video editing. It featured a palette of 4,096 colors and was capable of 320 x 200 resolution. The system also featured a 3.5 inch floppy disk drive that could externally store up to 880KB. The "Paula" sound chip enabled programs to be heard in stereo. The system featured two mouse/controller ports. Such peripherals as joysticks, light pens or game paddles could be used with the system. Even in its early stages of release, Commodore chose to promote the Amiga as a game machine. The "kickstart" was a small part of the operating system that was contained in the ROM. The Amiga performed a kickstart or initiated the loading of the operating system itself every time the computer was activated. To fully load the operating system a 3.5 inch AmigaDos disk needed to be inserted into the external drive. Every time the computer was shut off, the operating system was lost from memory and needed to be reloaded. The Amiga 1000 was capable of "multitasking." A concept similar to Windows 95, multitasking allowed users to keep two or more programs open at one time and instantly switch between them. The "Workbench" was the Amiga's file manager. Workbench allowed users to open windows and run programs. In 1987, Commodore released the Amiga 500 and the Amiga 2000. The Amiga 500 was a compact system that became the best selling computer in the Amiga line. Among the improvements Commodore incorporated into the Amiga 500 were an updated operating system (AmigaDOS 1.2), 512KB RAM and a bigger keyboard. The Amiga 2000 featured a new computer case design, expansion slots and a CPU slot for future processor upgrades. It was powered by a 68000 microprocessor. The Amiga 3000 improved on the Amiga 2000 by offering new Zorro III expansion slots, an integrated SCSI interface and a built-in hard drive. It used a 68030 32-bit microprocessor and a new version of Workbench. In 1992 Commodore released the Amiga 600. Commodore promoted the system as a video game console with a keyboard. It quickly vanished from store shelves. Later that year Commodore released the Amiga 4000 and the Amiga 1200. The 4000 featured the speedy 68040 processor. It could display up to 256,000 colors on-screen at once. The 1200 was a compact system that combined the CPU, keyboard and disk drive into a single unit. It was similar in design to the Amiga 500. It utilized the 68020 processor and could run at 14.28MHz. In October 1993 Commodore introduced the Amiga CD 32. This 32-bit CD-ROM based add-on featured a palette of 17 million colors. It retailed for $400 and had a built-in catalog of software because it was compatible with game titles for the failed Commodore CDTV multimedia system. Timing for the CD 32's release was not perfect. Several other CD-ROM based gaming consoles, like the 3DO and Sega CD, were released at the same time and flooded the market. The Amiga CD 32 system never gained a following. Unfortunately, software developers rarely released programs that displayed the full potential of the Amiga's impressive graphics. The system was much more technologically advanced than its competitors. Ultimately the Amiga was viewed as an expensive gaming console, and as software support dwindled, so did sales. On April 29, 1994 Commodore announced that it was in the process of closing the company.
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Amiga A 1000 The Commodore Amiga 1000, also known as the A1000, is the first personal computer released by Commodore International in the Amiga line. It combines the 16/32-bit Motorola 68000 CPU which was powerful by 1985 standards with one of the most advanced graphics and sound systems in its class. It runs a preemptive multitasking operating system that fits into 256 KB of read-only memory and was shipped with 256 KB of RAM. The primary memory can be expanded internally with a manufacturer-supplied 256 KB module for a total of 512 KB of RAM. Using the external slot the primary memory can be expanded up to 8.5 MB.
- Amiga A 3000T
- Amiga A 3000
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Amiga A 2000
Spiele
Jurassic Park
1994 0 0 / 5 2. November 2026
If it's not Jurassic Park, it's extinct. Treachery has turned John Hammond's dream into a living nightmare. His plan, to introduce the children of today to the kings of the…
K240
1994 0 0 / 5 27. Mai 2026
A space-based resource management game, loosely a sequel to the earlier Utopia. You start building your community on an asteroid, whose natural resources must be mined and put to…
Kaiser
1989 0 0 / 5 21. November 2017
Kajko i Kokosz
1994 0 0 / 5 28. August 2026
Kamikaze
1990 0 0 / 5 21. Oktober 2026
Using buttons to move left, right and fire, you attempt to ward off invading aliens and their flying saucers. The aliens are dropped off from a saucer and stored in multiple…
Kampfgruppe
1985 0 0 / 5 10. Oktober 2024
Turn-based strategic war game set during WWII on the Eastern front.
Karate
1986 0 0 / 5 11. August 2026
Karate was an early versus fighting game for the Atari 2600. It was designed by black belt Joseph Amelio.
Katakis
1988 0 0 / 5 7. Juli 2026
Throughout time, man has been a victim of his own intelligence and his insatiable thirst for knowledge. The Planet Katakis is a horrifying example. Scientists created Machines…
Keef the Thief: A Boy and His Lockpick
1989 0 0 / 5 15. Juni 2026
Originally released for the Apple IIgs, Keef the Thief is a unique parody role-playing game about a young thief. The game and puzzles are quite absurd, but strangely addictive.…
Keith Van Eron's Pro Soccer
1988 0 0 / 5 10. August 2026
The game consists of two different soccer simulations, you can carry out a match in the stadium or indoors. The field is always shown from the top and scrolled softly into all…
Kelly X
1989 0 0 / 5 29. April 2023
Kennedy Approach
1985 0 0 / 5 10. August 2026
The player assumes the role of a controller in a Terminal Radar Approach Control, giving instructions to aircraft so that they can safely land, as well as take off and enter their…
Kenny Dalglish Soccer Match
1989 0 0 / 5 18. November 2024
Kenny Dalglish Soccer Match is a computer game based on Scottish ex-football player and manager Kenny Dalglish - who managed and played for Liverpool, Blackburn Rovers, Celtic and…
KGB
1992 0 0 / 5 11. August 2026
KGB is an Adventure game, developed by Cryo Interactive and published by Virgin Games, which was released in 1992.
Kick Off
1989 0 0 / 5 21. Juli 2026
Kick Off was the first football game of its kind, having a top-down view and unlike other football games of that time, the ball was not glued to the feet of the players.
Kick Off 2
1990 0 0 / 5 19. Oktober 2026
Viewed top-down, the controls involve trapping the ball under your foot, giving you time to prepare passes. Running with the ball is tricky at first, as it doesn't stick to your…
Kick Off 2: Return to Europe
1991 0 0 / 5 7. Januar 2026
Return to Europe is a data disk for Kick Off 2 that allows the player to participate in three major European Competitions: the UEFA Cup, the Cup Winners Cup and the European Cup.…
Kick Off 3
1994 0 0 / 5 22. Januar 2024
Side-scrolling soccer game and the third in the Kick Off series. Kick Off 3 was the first game in the series to be developed by someone other than Dino Dini.
Kick Off 3: European Challenge
1994 0 0 / 5 9. Februar 2024
Kick Off 3: European Challenge is a football game developed by Steve Screech for Anco Games as a sequel to Kick Off 2 (which made it to the Sega Mega Drive in the altered form of…
Kick Off 96
1996 0 0 / 5 21. Oktober 2026
Kick Off 96 gives you the chance to take part in the European Championships in England 1996. Kick Off 96 can be played with several perspectives, including overhead and isometric,…
Kid Chaos
1994 0 0 / 5 12. August 2026
Kid Chaos (also known as Kid Vicious) is a side-scrolling platform video game that Magnetic Fields developed, and Ocean Software published, for the Amiga and Amiga CD32 in 1994