Initial version

PLATO

Initial version

Spiele

Cover von Empire

Empire

  • 1973
  • 0
  • 0 / 5
  • 18. Februar 2026

Empire is the name of a computer game written for the PLATO system in 1973. It's significant for being quite probably the first networked multiplayer arena shooter-style game. It…

Cover von Moria

Moria

  • 1976
  • 0
  • 0 / 5
  • 23. Juni 2026

Moria is a dungeon crawl style role-playing video game first developed for the PLATO system around 1975, with copyright dates listed as 1978 and 1984. It was a pioneering game,…

Cover von Avatar

Avatar

  • 1979
  • 0
  • 0 / 5
  • 28. August 2026

Avatar is an early graphics-based multi-user highly interactive role-playing computer game, created on the University of Illinois' Control Data Corporation PLATO system in the…

Cover von Airfight

Airfight

  • 1974
  • 0
  • 0 / 5
  • 18. Februar 2026

Airfight is an early 3D graphics-based multi-user flight simulator, created on the University of Illinois Urbana-Champaign (UIUC) Control Data Corporation (CDC) PLATO system. The…

Cover von FreeCell

FreeCell

  • 1978
  • 0
  • 0 / 5
  • 24. Juni 2026

This game is the original version of FreeCell, written by Paul Alfille in 1978 for the PLATO computer system.

Cover von Panther

Panther

  • 1975
  • 0
  • 0 / 5
  • 15. März 2024

Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell…

Cover von Futurewar

Futurewar

  • 1977
  • 0
  • 0 / 5
  • 16. Oktober 2024

Futurewar is a first person shooter game on the PLATO network. Players walk around in a maze-like first person environment with a gun right in front of them. Monsters can be found…

Cover von Oubliette

Oubliette

  • 1977
  • 0
  • 0 / 5
  • 1. Oktober 2026

Oubliette was an early multiplayer role-playing game in which a group of multiple players can form an adventuring party and explore a dungeon.

Cover von Spasim

Spasim

  • 1974
  • 0
  • 0 / 5
  • 19. Juli 2023

Spasim (abbreviation of 'space simulation') was a 32-player 3D networked computer game by Jim Bowery involving 4 planetary systems with up to 8 players per planetary system,…